Circle of Dreams v1.2.0 #
Circle Spells (2) #
- When your Spell Slots reach the Spell Level shown on the Circle of Dreams Spells table you learn the corresponding Spells. Each of these Spells counts as a Druid Spell for you, and it doesn’t count against your number of Prepared Spells.
- Additionally, you learn the Friends cantrip and it does not count against your number of Cantrips Known.
Circle of Dreams Spells #
Spell Level | Spells |
---|---|
1st | Charm Person, Sleep |
2nd | Aid, Calm Emotions |
3rd | Catnap, Hypnotic Pattern |
4th | Aura of Purity, Hallucinatory Terrain |
5th | Dream, Mass Cure Wounds |
Balm of the Summer Court (2) #
- You have a pool of fey energy represented by a number of d6s equal to twice your druid level.
- The target regains a number of Hit Points equal to the total plus 5 additional points for every two dice spent. The target also gains 2 Temporary Hit Points per die spent.
Hearth of Moonlight and Shadow (6) #
- Additionally, you and your allies who roll for Initiative while within the sphere gain a bonus to their Initiative equal to your Proficiency Bonus.
Hidden Paths (10) #
- Alternatively, you can use your Action to teleport yourself and one willing Creature up to 30 feet to an unoccupied space you can see.