2nd Magnitude Techniques v0.2.0 #
Universal #
Daylight
Moonlight
Divide (Projectile)
Maelstrom
Melee Attack #
Drive Guard
- You can replace the final attack that you would make with Drive Guard. Until the start of your next turn, the first time that you take damage you gain an amount of temporary hit points equal to that damage. If you do not take more damage before the start of your next turn, these temporary hit points are converted into health. Additionally if the enemy is within your reach you can use your reaction to make an attack against them.
High Frequency Stream
- Melee Attack.
Impale
- Melee Attack, Weapon deals Piercing Damage.
Lacerate
- Melee Attack, Weapon deals Slashing Damage.
Rend
- ???.
Shatter Earth
- Melee Attack, Weapon deals Bludgeoning Damage.
Shred
- Melee Attack, Weapon Possesses Light.
Ranged Attack #
Rupture
- ???.